Rigas Rudens 2019

 

REZULTĀTI/RESULTS

 

Spēles gars/Spirit

 

Sievietes/Women                                       

Salaspils FK 11,6
Drop That Smile 11,17
Valmiera 11
Sirocco 10,83
Lynx 10,8
Wonder Fox 10,8
The Sixth Sun 10,6
Ultimate Saku 10,6
KCN Rīga 10,5
Cosmic Girls 10,4
SouthWest 10,2
Moments 10,2
Madcaps 10
High Five 9,8
Elvis Presley 9,6

 

Vīrieši/Open

Shadows 11,4
Salaspils WT 11,17
Madcaps 10,83
Vorai 10,71
JuPiter 10,67
Ventspils FK 10,57
AtomSwift 10,57
Mariu Meškos 10,5
Gigolo 10,5
Tartu Turbulence 10,4
Valmiera 10,4
RealFive 10,33
OksiDiskO 10,33
E-Motion 10,33
Sirocco 10,33
Salaspils Jr 10,33
KossMix 10,17
RealFive Jr 10,14
Hardcore Ultimate 10
Ultimate Decision 10
OFK 10
Skraidantys Drambliai 9,83
Shooting Stars 9,8
Ultimate Saku 9

 

Spēlētāju statistika/Player statistics

 

RR2019 open

RR2019 Women

 

 

womenseeding

openseeding

TOURNAMENT RULES

 

Roster

Before first game in each sport hall team captain MUST check game protocol at staff table to

ensurethat players have the same number as in roster registered on ultimatecentral.com

and make corrections if necessary.

SOTG

At the beginning of the tournament, team will receive two Spirit of the game sheets where

all day game Spirits are recorded. At the END OF THE DAY captain MUST bring Spirit sheet

back to the staff table.

RULES

Tournament is played according to the WFDF Rules of Ultimate 2017 subject to the

specifications mentioned below:

Point cap – 11

Time cap – 25 minutes

When time-cap is reached, finish the point. If no team has reached 11 points, add 1 to the

leading score to set the new point cap.

Games for the 1st and 3rd place in both divisions are played to 13 points, time cap 35 minutes

(no half time nor extra time-outs).

1 time-out (one minute) per team per game (game clock doesn’t stop).

Stall count – 8 seconds.

The brick mark is set 5 meters in central zone.

Pulls

A dropped pull is NOT a turn-over, you should start play at the place where disk stops or

crosses playing field. If defensive player thinks that disk was dropped intentionally to get

better starting position, then defensive team may insist on starting play at the place where

offensive player tuched the disk.

If after the pull disc crossed any of the perimeter lines (sidelines and endlines) above 2

meters up, offensive players may start from the brick mark.

If after the pull disc crossed perimeter line lower than 2 meters the disc is put in play at the

place where disc crossed perimeter line, even if it is at back of the endzone.

If after the pull disc stops on the field, play should start at the place where disc have stopped.

If after the pull disc touches playing field and then leaves it, play should start at the place

where disc crossed perimeter line.

Reminder: After turnover you are still allowed to bring the disc up to the endzone line.

Late arrival to game

The game clock will start immediately on the time or as soon as previous game ends, if they

were late.

If one or both teams are not ready to play after the first three minutes, the team(s) will be

penalised with one point for every minute they are late.

 

Tiebreakers

WFDF rules are used for ranking and tiebraking (WFDF Rule B3):

  • After round robin pool play, rank all teams in each pool by the number of games won.
  • If teams are tied, break that tie using the ranking criteria.
  • Each ranking criterion is used to rank all of the tied teams, not just to determine the

highest ranked team.

o If, after the application of a ranking criterion, all of the teams remain tied, go to

the next criterion.

o If not all teams remain tied, but one or more subgroups of the teams remain

tied, separate these subgroups from the ranking. Each subgroup is then to be

ranked separately, starting with the first ranking criterion.

 

  • Ranking criteria, in order:

o Number of games won, counting only games between the teams that are tied.

o Fewest games forfeited.

o Goal difference, counting only games between the teams that are tied.

o Goal difference, counting games against all common opponents.

o Goals scored per game, counting only games between the teams that are tied.

o Goals scored per game, counting games against all common opponents

o Each team nominates one player to throw one disc from behind the goal line to

the far brick point on a regulation playing field. Throwing order is determined

randomly, by disc toss or otherwise. Teams are ranked in order by the distance

from the resting place of each disc to the brick point, from closest to furthest.

09. novembris

LIELVARDE HALL

P

08:30

LIELVARDE HALL

R

09:00

LIELVARDE HALL

S

09:30

LIELVARDE HALL

T

10:00

LIELVARDE HALL

Z

10:30

LIELVARDE HALL

P

11:00

LIELVARDE HALL

R

11:30

LIELVARDE HALL

S

12:00

LIELVARDE HALL

T

12:30

LIELVARDE HALL

Z

13:00

LIELVARDE HALL

P

13:30

LIELVARDE HALL

R

14:00

LIELVARDE HALL

S

14:30

LIELVARDE HALL

T

15:00

LIELVARDE HALL

Z

15:30

LIELVARDE HALL

X1

16:00

LIELVARDE HALL

X2

16:30

LIELVARDE HALL

X3

17:00

LIELVARDE HALL

QF3

17:30

LIELVARDE HALL

QF4

18:00

LIELVARDE HALL

QF1

18:30

LIELVARDE HALL

QF2

19:00

LIELVARDE HALL

SCHOOL HALL

B

09:30

SCHOOL HALL

D

10:00

SCHOOL HALL

D

10:30

SCHOOL HALL

F

11:00

SCHOOL HALL

F

11:30

SCHOOL HALL

B

12:00

SCHOOL HALL

B

12:30

SCHOOL HALL

D

13:00

SCHOOL HALL

F

14:00

SCHOOL HALL

F

14:30

SCHOOL HALL

B

15:00

SCHOOL HALL

B

15:30

SCHOOL HALL

D

16:00

SCHOOL HALL

D

16:30

SCHOOL HALL

F

17:00

SCHOOL HALL

F

17:30

SCHOOL HALL

PQ1

18:00

SCHOOL HALL

PQ3

18:30

SCHOOL HALL

Q5

19:00

SCHOOL HALL

Q6

19:30

SCHOOL HALL

MAIN HALL

A

09:00

MAIN HALL

A

09:30

MAIN HALL

C

10:00

MAIN HALL

C

10:30

MAIN HALL

E

11:00

MAIN HALL

E

11:30

MAIN HALL

A

12:00

MAIN HALL

A

12:30

MAIN HALL

C

13:00

MAIN HALL

C

13:30

MAIN HALL

E

14:00

MAIN HALL

E

14:30

MAIN HALL

A

15:00

MAIN HALL

A

15:30

MAIN HALL

C

16:00

MAIN HALL

C

16:30

MAIN HALL

E

17:00

MAIN HALL

E

17:30

MAIN HALL

PQ4

18:00

MAIN HALL

PQ2

18:30

MAIN HALL

Q8

19:30

MAIN HALL

10. novembris

LIELVARDE HALL

S11

08:00

LIELVARDE HALL

S12

08:30

LIELVARDE HALL

S7

09:00

LIELVARDE HALL

S8

09:30

LIELVARDE HALL

S9

10:00

LIELVARDE HALL

S10

10:30

LIELVARDE HALL

S5

11:00

LIELVARDE HALL

S6

11:30

LIELVARDE HALL

23rd

12:00

LIELVARDE HALL

21st

12:30

LIELVARDE HALL

19th

13:00

LIELVARDE HALL

17th

13:30

LIELVARDE HALL

15th

14:00

LIELVARDE HALL

13th

14:30

LIELVARDE HALL

11th

15:00

LIELVARDE HALL

9th

15:30

LIELVARDE HALL

SCHOOL HALL

QF6

08:30

SCHOOL HALL

QF7

09:00

SCHOOL HALL

QF8

09:30

SCHOOL HALL

13/7

10:00

SCHOOL HALL

SF5

10:30

SCHOOL HALL

13/5

11:00

SCHOOL HALL

SF6

11:30

SCHOOL HALL

13/6

12:00

SCHOOL HALL

11th

12:30

SCHOOL HALL

9th

13:00

SCHOOL HALL

SF3

13:30

SCHOOL HALL

7th

14:00

SCHOOL HALL

5th

14:30

SCHOOL HALL

SF4

15:00

SCHOOL HALL

MAIN HALL

Q1

09:00

MAIN HALL

Q2

09:30

MAIN HALL

Q3

10:00

MAIN HALL

Q4

10:30

MAIN HALL

SF1

11:00

MAIN HALL

SF2

11:30

MAIN HALL

S3

12:00

MAIN HALL

S1

12:30

MAIN HALL

S2

13:00

MAIN HALL

7th

13:30

MAIN HALL

5th

14:00

MAIN HALL

3rd

14:30

MAIN HALL

3rd

15:00

MAIN HALL

1st

15:30

MAIN HALL

Final

16:00

MAIN HALL

09. novembris

LIELVARDE HALL

SCHOOL HALL

MAIN HALL

10. novembris

LIELVARDE HALL

SCHOOL HALL

QF6

11 - 3

QF7

8 - 6

13/7

5 - 10

SF5

6 - 10

13/5

2 - 11

SF6

10 - 7

13/6

4 - 8

11th

10 - 6

9th

11 - 6

SF3

10 - 5

MAIN HALL